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A selection of things I've built

Full backend ecosystem and real-time session tracking for a complex, 6-deck multiplayer strategy card game hosted on AWS.

High-concurrency in-memory bidding engine capable of sub-millisecond bid arbitration using atomic Redis Lua scripts, dynamic anti-sniping soft-close timers, and asynchronous BullMQ transaction settlement into PostgreSQL 16.

Built the full www.elisiumspace.com experience from scratch: cinematic marketing site, player portal, CMS admin, and analytics for a strategy game studio.

A high-performance, real-time collaborative whiteboard engine featuring conflict-free CRDT state synchronization (Yjs), 60Hz client-side delta throttling, and a dual-tier storage architecture backed by Redis Streams and PostgreSQL .

Full-stack chess platform with unified shared database architecture, matchmaking algorithms, and real-time state persistence.
LangChain and Ollama-powered agents that accelerate boilerplate, docs, and pre-review checks inside engineering workflows.

Immersive personal web application utilizing spatial layout configurations and 3D animations to showcase core projects.

Enterprise-grade HR management system automating workforce tracking, shift logic, and data telemetry.